using System;

namespace Abide_Halo_Library.Halo_2_Map
{
	public struct INDEX_TABLE_HEADER
	{
        public Int32 indexHeaderOffset;
        public Int32 objectStart;
        public Int32 matgOffset;
        public Int32 metaStart;
        public Int32 primaryMagicConstant;
        public Int32 tagListCount;
        public Int32 objectIndexOffset;
        public Int32 scenarioID;
        public Int32 matchGlobalsID;
        public Int32 unknown;
        public Int32 objectCount;
		public Char[] tags;
	}
}
